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zonekiller

Memory usage not comming down

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Hi all

I created a mission and it cleans itself inbetween the mini missions and removes all AI off the map before it starts the

next Mini Mission but the memory usage on the server does not come down .

Is there a way to flush the memory as well huh.gif?

THERE ARE NO ADDONS IN THIS MISSION

Also there are some interesting features in this mission if you

wish to use them feel free to.

ie :

Simple Missile warning with flares for Players as well as Enemy Aircraft.

Using K/B Keys to do things

Respawning Vehicles with and without Crew

Respawning Planes in the Air

Loading Scripts into Spawned Vehicles

Napalm Rockets "TOW"

Napalm Bombs

Create Waypoints by pressing a key on the K/B

Create Bombs by pressing the Space bar on the K/B

Random Mini Mission Selection

Adding / Removing Weapons to vehicles as Required "Napalm TOW"

Changing Weapon of the M2 so it fires Shilka Ammo

Adding public Varables to names of Spawned vehicles

Simple AI cleaner script.

ECT ECT ECT

The Mission details

Only works in MP

32 player

You are AirSupport for a Range of Missions. You will get your Orders on the Screen as each Mission starts. Everything Respawns. Use the -SPACE- key to drop the Napalm Bombs and the TOW Missiles are Napalm also when Napalm is Available. To Rearm , Refuel and Repair Just Fly down the runway at less than 30 Meters high. Use your -PRT SCR- and -SCROLL- Keys and select the Marker you wish to Follow. So far there are 5 Missions selected randomly. You can join the AI in the ground battles at any time and help them out. After all Objectives have been Completed they will Start again Randomly. You must Defend your Base Airport at all Times.

In between each Mini Mission the map cleans itself so there are no left over units from the previous Mini mission except the units attacking the Base Airport.

This way the Mini Mission always starts with a clean Map.

The Mission

FlyBoys Are Us

Thanks in Advance

Zonekiller

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