Hellop 0 Posted May 4, 2008 I am working on a mission that you could call a cross between Arma, Zelda, and The Sims2. So, we have the war-simulation, guns, tanks, harriers. And we have the townsfolk, the princess, spells, magic potions. And throw in some owning a house, marriage, getting a job, having to eat/go to the bathroom. And Blammo! You get: CSI-Sahrani. I have been actively thinking/brainstorming about this since before Christmas. So far, I have about 30 pages of hand-written notes and about 1 solid week of coding. If anyone would like to contribute please post what you want to help with. I see a need for: 1. An experienced coder or two that can participate in "Extreme Programming" sessions. 2. Testers/Junior coders who can help with bugs and research. 3. Pictures, Artwork 4. Sound samples. 5. Beta Testers. 6. People who would like to take one particular concept and make it work. e.g. A script for lightening, or a firetruck that shoots water. 7. Someone who can make dialogs. 8. Someone who's good at particle effects. 9. An expert Arma scripter to ask for advice. A. CSI-Sahrani RPG Overview: The fundamental aspect of the game is a dichotomy between the "Geners" and the "Cloners". Geners are those people who are genetically pure, un-altered, like God and nature intended. The Law states that only Geners are free citizens and may hold public office, own property or marry. Since human stem-cell research is outlawed, clones are created using ape embryos implanted with human DNA at the Sirius Cybernetics Corporation. Under strict supervision by the Ministry of Public Welfare all Cloners must register and abide by the "Clone-Laws". i.e. No high-level government positions, heavy taxation, loss of freedoms, and absolutely no marriage since Human/Ape crossbreeding is unpredictable and dangerous. Naturally, Cloners and Geners don't particularly like each other. B. 10 guilds: 1. Practitioner of the Dark Arts. 2. Thieves 3. Hackers 4. Workers 5. Mafia 6. Light Arts 7. Ninjas 8. Terrorists 9. Beggars 10. Politicians C. Several Professions: 1. Farmer 2. Paramedic 3. Tow-Truck Driver 4. Taxi-Driver 5. Building Repair 6. Forensics 7. Bounty Hunter 8. Hitman 9. Bus Driver 10. Lawyer 11. Police Officer 12. Informant 13. Drug Dealer 14. Shop Owner 15. FireMan 16. Gardener 17. Beggar 18. Politician 19. Hacker 20. Thief 21. Scientist 22. Mechanic The guilds provide attribute boosts for the Professions, and other benefits. There will be several PVP mini-games like arm-wrestling, poker, and drinking games so people can sit around and chat and have fun. D. What I have implemented so far: 1."game engine" is nearly complete, and features are ready to be added. 2. Respawning/JIP 3. You can change your clothes/player model. 4. Nitro on all vehicles. 5. Kill detection script. 6. Several spells like: Curse of Eternal Rain, Rabid Pigeons, Translucent Blue Orb of Suffocation, Magic Missiles, Meteor Shower, Propagating Flame, Fountain of AIDS 7. A firetruck with water stream. 8. Gardener Job. 9. Construction Worker Job. 10. Going to the bathroom. 11. Spooner's Money script: AI shops and bank 12. Flying F. Coming up: 1. Dynamic Dialogs 2. Card Games 3. Crime detection 4. Public Beta G. Motivation: I've always wanted a MMORPG that had the quick gameplay of a FPS. When I noticed the Sahrani-Life mission I realized it was possible make my own RPG and design it in such a way so that it's fun for me. So, I just want to make a fun game and play it. Also, I would like to invite anyone who wants to contribute to please feel free. Either let me know what you want to do, or we can come up with something together. On a side note: I would like to design the game in such a way that there is little opportunity for griefing, and therefore no reason for anyone to get kicked/banned. If the mission reaches a level of quality that we can be proud of, I would like to release it Open Source. -Your thoughts and input are appreciated. Share this post Link to post Share on other sites
MaxRiga 0 Posted May 4, 2008 yes, specially I like idea about magic-arma ! voodoo abrams versus abracodabra t72 !!! and they fight by its magic sticks ! Share this post Link to post Share on other sites
Hellop 0 Posted May 4, 2008 yes, specially I like idea about magic-arma !voodoo abrams versus abracodabra t72 !!! and they fight by its magic sticks ! That's a great idea! Perhaps the Practitioner of the Dark Arts could enchant a vehicle using voodoo. And the White Magic user could bless a vehicle with the holy rabbit foot of fortune. That would suck to have a slightly wounded devil tank following you around whispering "I will conveeeerrrt you to bio-diesel and buuurn you in my cylindarzzzzzz" Ok, I will definitely add that, keep up with the good ideas, MaxRiga. Share this post Link to post Share on other sites
Hellop 0 Posted December 25, 2008 It's Christmas. The Thug-Life RPG mission is up and running. Look out for Thug-Life, and join. It's a team gametype, so you should be able to find it easy if you sort by gametype in the Arma game browser. Try joining a profession at one of the guilds. Try becoming a magic user and casting a spell on someone. Try burning down a few buildings and putting the fires out with the firetruck's water hose. Then post here and tell me what you think about it. Also, feel free to write what you think I should add next. Share this post Link to post Share on other sites
Hellop 0 Posted January 8, 2009 New version 0.0.0.c up and running. Burning buildings should be working. Search for Thug-Life under team on the Arma game Browser. Share this post Link to post Share on other sites