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Whitsel

Creating Random Surrender Trigger???

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Okay, I have posted at about 4 different forums three times now and no one has answered this for me so I figured I'd try here once...

I am trying to create a trigger in which the unit(s) in it will surrender when conditions are met.

here's what I have for the on act.:

removeallweapons Grp1

Grp1 is the name of the opfor unit, just a single soldier

I put in the cond. line:

random 1 < 1

or

random 1 > 1

or random 1 <= 1 / random 1>= 1

and the damn guy nvr removes his weapons! I put:

random 1 < 0.1

and he'll wait a few seconds and do it EVERYTIME!!! Putting:

random 1 < 0.9 does the same thing! I am not sure what the hell the problem is but it nvr works right! what am I doing wrong!? Plz Help, very frustrated!

edit: also, I just tried changing the variable to like 0.001 and as I add more and more zeros the time untill he does the action lengthens???

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This belongs in the scripting forum.

That aside, I'm having trouble understanding what you are trying to achieve with those "random 1" statements.

For example:

"random 1 < 1" will always return true, because "random 1" will always return a number smaller than 1.

Because of this, "random 1 > 1" will always be false.

"random 1 < 0.1" and "random 1 < 0.9" should give it a 10% or 90% chance respectively. I just gave it a try and it seems to work as expected.

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Sorry about the wrong section*

-I only see WIP & Released and I guess this is WIP, but I am not releasing it to the public(unless asked).

Trigger:

okay, I just tried "random 1 < 0.1" -the 10%, right?

previewed the trigger ten times in-a-row and every time the opfor would perform the 'on act.' action. it did not fail once! So I am guessing there is something wrong with my trigger?

-its set to OPFOR, once, present.

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