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colligpip

revenge for the AI civilian killed script help

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I would like a script that when a side kills civ then civs will respawn armed and then go and hunt down the side that killed it.

so ai civ unarmed =killed by east or west > spawn a group of armed ai civs that are enemy to whichever side killed the unarmed civ.

if that makes sense anybody got any idea how i could do this. thanks.

I have tried various things but failed.

thanks

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You could add a "killed" event handler to every civi that calls a script.

This script creates a group of civilians leader by 1 opfor/blufor (opposite of the target team) unit, then you delete the leader and give the group an attack waypoint.

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ahh yes that sounds good. Ill try it if I can work out how to use event handler properly

Thanks

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