JCLewis 0 Posted March 27, 2008 I made the config , Now, you can either put the @wpn folder in your arma directory and  re-dit the properties in the Arma shortcut, or you can simply take the pbo files in the wpn wpn addons folder and put them in the addons folder in th earma directory. I set it so that ALL weapons fire at the realistic fire rate. INCLUDING the mk-19 and AGS-30, plus the mk-19 and ags-30 won'nt make the vehicles jump back when you use it.(thx frederfs) ENJOY!! Remember, this addon is only for 1.09 and higher. HEre:  http://www.megaupload.com/?d=3KG90SGD OR http://deadeye.pytalhost.com/Addon/@wpn.rar Share this post Link to post Share on other sites
nikita320106 0 Posted March 27, 2008 Maybe you can upload to another host? Share this post Link to post Share on other sites
456820 0 Posted March 27, 2008 Sounds good, downloading. Share this post Link to post Share on other sites
JCLewis 0 Posted March 27, 2008 whats wrong with the megaupload host? Have any of you tried it yet? I bet u like the mk-19 now Share this post Link to post Share on other sites
Maddmatt 1 Posted March 28, 2008 whats wrong with the megaupload host? 1. Megaupload is crap, there are sites without the delays. 2. It doesn't even work for many people (depends what country you're in), it tries to get you to install some adware infested toolbar. Rather use MiHD. I guess this is based on that other addon which changes the simulation of the grenades to 'shotbullet'? So grenades are now invisible when they fly through the air? Did you create a seperate ammo type for the vehicle grenades? That will not work in multiplayer unless the server and all players also have this addon. Share this post Link to post Share on other sites
Deadeye 1 Posted March 28, 2008 I uploaded it to my webspace : http://deadeye.pytalhost.com/Addon/@wpn.rar (direct download) One more question Could it be possible to create a short readme? Also Quote[/b] ]mk-19 and ags-30 won'nt make the vehicles jump back when you use it. Do you use frederfs fix for that? If so you should definately write a readme and give this guy the credits he deserves. Share this post Link to post Share on other sites
JCLewis 0 Posted March 28, 2008 here is no separate ammo type, yes it is based on the shot bullet mod, so therefore, this works in multiplayer as well. Share this post Link to post Share on other sites
Deadeye 1 Posted March 28, 2008 here is no separate ammo type, yes it is based on the shot bullet mod, so therefore, this works in multiplayer as well. so it is based on frederfs addon? Then please create a small readme. Share this post Link to post Share on other sites
JCLewis 0 Posted March 28, 2008 I edited the first post to credit him Share this post Link to post Share on other sites
Dwarden 1125 Posted March 28, 2008 technically this is just q11's realrof + frederfs AGS30 ... isn't that bit overcomplicated? why nto keep the AGS30 changes together ? Share this post Link to post Share on other sites