Evil_Clown 0 Posted February 1, 2008 So i got clutters to work, but how do i randomize the placements of stones and grass? Looks like everything is placed from a pattern now, stones in a row etc. Share this post Link to post Share on other sites
Linker Split 0 Posted February 1, 2008 You can't. A way is to define more clutters, with more models, and then their probability of presence on the terrain... so you should have different models, without the risk to repeat them Share this post Link to post Share on other sites