CarlGustaffa 4 Posted January 3, 2008 Hi I'm trying to add some music to my mission. As it involves a bit of driving around in the start, I want it to fade to near minimum when I exit the vehicle and back up when I reenter. I've tried event handlers attached to the vehicle: this addEventHandler ["GetIn", {0.1 fadeMusic 0.5}]; this addEventHandler ["GetOut", {0.1 fadeMusic 0.02}]; And I've tried a repeating trigger checking if I enter the vehicle and fadeMusic appropriately. FadeMusic does work, but when I exit the vehicle -- fading music down quickly -- it also restarts the track? Is this a bug, or some "by design" stuff I'm not able to comprehend? Share this post Link to post Share on other sites