Martin_BM 0 Posted December 31, 2007 I have problem with human shadow, it looks like one on this screen from combat photography. I tried to use one from BIS sample model and one from Syndies mlods, they have same bug . Please maybe someone have working shadow lod for infantry unit or know how to correct this bug ... Share this post Link to post Share on other sites
RN Malboeuf 12 Posted December 31, 2007 topology -close or close polies by yourself Share this post Link to post Share on other sites
Martin_BM 0 Posted December 31, 2007 I tried this way but its not working, shadow from bis model looks fine (no unclosed topology) but ther is still same bug on head :/ [EDIT] Bug fixed Share this post Link to post Share on other sites
sander 14 Posted December 31, 2007 Hi, I have encountered similar problems, it was solved after executing the three steps prescribed in the BIS Wiki ( BIS Wiki - Shadow LOD ), first select all with CTRL + A in the Shadow LOD and then: * Structure->Topology->findNonClosed * Structure->Triangulate * Surfaces->SharpEdge (U) Regards, Sander Share this post Link to post Share on other sites