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Martin_BM

Problem with human shadow

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I have problem with human shadow, it looks like one on this screen from combat photography. I tried to use one from BIS sample model and one from Syndies mlods, they have same bug banghead.gif . Please maybe someone have working shadow lod for infantry unit or know how to correct this bug ...

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I tried this way but its not working, shadow from bis model looks fine (no unclosed topology) but ther is still same bug on head :/

[EDIT]

Bug fixed yay.gif

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Hi,

I have encountered similar problems, it was solved after executing the three steps prescribed in the BIS Wiki ( BIS Wiki - Shadow LOD ), first select all with CTRL + A in the Shadow LOD and then:

* Structure->Topology->findNonClosed

* Structure->Triangulate

* Surfaces->SharpEdge (U)

Regards,

Sander

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