punderland 0 Posted December 10, 2007 As mentioned in quick tutorial of visitor 3 by opteryx:"#Step 5: Right so now that you're done and happy with your Mask, save it in P:\MyMap\Source as Mask_LCO.png. #Step 6: Before you start importing your Sat/Mask into Visitor your going to need some detail textures and RVMAT files, you can get these by unpbo'ing Sahrani or use those in the SampleMap(Rahmadi) released by BIS." What is unpbo'ing and how to do it? Share this post Link to post Share on other sites
luki 53 Posted December 10, 2007 Quote[/b] ]What is unpbo'ing and how to do it? It the same like you extract a zip archiv but with your arma *.pbo files. You can use cpbo from kegetys to extract pbo files keg tools Share this post Link to post Share on other sites
punderland 0 Posted December 11, 2007 Many thanks! Now I will try on it. Thanks. Share this post Link to post Share on other sites
punderland 0 Posted December 11, 2007 Just one more question, how to use it??? Share this post Link to post Share on other sites