SouthSaturnDelta 1 Posted December 6, 2007 Hi . I drop a bomb and get it to 'wobble' until it detonates using this (crude) effort ~ <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> _n = 0 #LOOP ~0.15 _bomb2 setVectorup [(getPos AIR1 select 0)+ _n  ,(getPos AIR1 select 1),(getPos AIR1 select 2)] _n = _n + 0.15; ~0.15 _bomb2 setVectordir [(getPos AIR1 select 0)+ _n  ,(getPos AIR1 select 1),(getPos AIR1 select 2)] ~0.15 _n = _n + 0.15; ?(alive _bomb2): goto "LOOP" Now here the problem - Why do I have to use alternates of setvectorup and setvectordir for the bomb to be moved.If I use either of these commands then the bomb remains stationary (while falling). Can anyone suggest a way of creating a smoother wobble effect for ordnance? Share this post Link to post Share on other sites