Shadow_Spyder 0 Posted November 26, 2007 Ok, so to end my mission, I want it so that when all surviving blufor make it back to the base and all objectives are complete, the mission will end successfully. So, For the objectives, I already know, but this is a multiplayer mission, and there can be any random number of blufore playing, so it will change almost every time the mission is played. So, basicly what I am trying to say is this: 7 people start the mission, 3 are KIA. 4 people return to base after all objectives are compelte, mission knows these are the only remaining blufor, and therefore goes to end mission successfully. Anyone got any ideas for me??? Share this post Link to post Share on other sites
loyalguard 15 Posted November 26, 2007 Perhaps this will help. From the BIKI article on Triggers: Quote[/b] ]A trigger can be linked to one particular unit or group by going into Group Mode (F2), and dragging a line from the trigger to the desired unit. After this the Activation field will be set to "Vehicle". It can then be changed to either "Whole group", "Group leader" or "Any group member". Are all BLUFOR units in the same group? If so, choose "Whole Group" and if I am not mistaken the trigger will activate (end the mission) when all remaining members of the group are in the trigger's area (I am assuming once dead those units are no longer in your group). If there are multiple groups you will probably need to have one trigger for each group and when both of those are true (all units inside) it fires a third trigger that ends the mission. This is just a thought...I haven't tested it and have limted experience with unit/group synced triggers. Share this post Link to post Share on other sites