mr.g-c 6 Posted November 11, 2007 Hi i have a building on my map which gets destroyed very often by enemy choppers crashing in it... Is there a way to make a certain building on the map "undestroyable" via a short script or something like that? I have the ID of the Object in the Editor.... Best Regards, Christian Share this post Link to post Share on other sites
loyalguard 15 Posted November 11, 2007 I haven't tested it put perhaps something like this: 1) Create a game logic within 50m of the building. Give it a name (for this example GameLogic). This will allow us to "find" the building with the nearestObject command as seen below 2) Create a trigger with the params Nobody, none, and repeatedly. 3) In the trigger condition put (use your object ID instead of 123456): getDammage (position GameLogic nearestObject 123456) > 0; This constantly checks the damage of the building and activates the trigger whenever it is damaged. 4) In the On Act. of the trigger put (again use your Object ID): (position GameLogic nearestObject 123456) setDammage 0; This should repair the building to 0 damage and deactivate the trigger. Good luck! Share this post Link to post Share on other sites
mr.g-c 6 Posted November 11, 2007 WORKS! Great! Thank you very much! Regards, Christian Share this post Link to post Share on other sites