Jack Hammersmith 0 Posted October 26, 2007 How can I get the weapons and ammo of any additional turret of a vehicle? (abrams) I know how to get the position of the gunner but with the turret path ["Turret", [0,0]] I´m not able to check weapon etc. and with: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_gunners=[]; {if (Count (AssignedVehicleRole _x)>1) Then { _gunners=_gunners+[_x] } } ForEach (Crew (_vehicle)); _commander = (_gunners select 1); _weapons = weapons _commander; I´m only able to return the weapons of the unit which is controlling the turret (["M4", "M9", "NVgoggles"]) And <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_weapons = weapons _vehicle will only return ["M256", "M240_VEH"]. How can I get the 3rd one? Please help me. Share this post Link to post Share on other sites
fasad 1 Posted October 27, 2007 I don't know if BI ever added the needed script commands to do this. The only thing one can do with a second+ turret is moveInTurret, and the getInTurret and useWeapon actions. Oh, and setVehicleAmmo can be used to reload all vehicle weapons. Share this post Link to post Share on other sites