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DaSquade

UI adjestment problem

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Hi,

Not sure where to post it (no O2 problem, no mission editing..etc).

Anyway, i decided to change the UI of arma a bit today. So far i was able to reposition all of the things i wanted in a different position (watch, compass, GPS, minimap). But somehow i can't modify the position of the action list menu. I'm talking about the transparent green menu in the right undercorner, where your actions come in (so not the "6" action list on the right topcorner).

I thought it was the following codes:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class Actions

{

font = "Zeppelin32";

size = 0.0234375;

rows = 5;

arrowWidth = 0.015;

arrowHeight = 0.02;

iconArrowUp = "\ca\ui\data\ui_action_arrow_up_gs.paa";

iconArrowDown = "\ca\ui\data\ui_action_arrow_down_gs.paa";

colorBackground[] = {1,1,1,0.55};

colorSelect[] = {1,1,1,1};

background = "\ca\ui\data\ui_corner_ca.paa";

};

I wanted some more lines, like 8 instead of default 5.

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> rows = 8;

But most important i wanted to have the action menu list a bit lower. So i thought it was to be found in this code group:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class DefaultAction

{

font = "Zeppelin32";

size = 0.02474;

showHint = 0;

showNext = 0;

showLine = 0;

relativeToCursor = 0;

offsetX = 0.5;

offsetY = 0.68;

};

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">offsetY = 0.68;

But non of the two edits worked sad_o.gif.

I was wondering if somebody knew what needs to be modified so i can have the menu list a bit lower on the screen and have a few extra line so they are (all) visible?

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Nevermind, got it all fixed now.

->Locky please.

post, why/how... somebody may require the same/similar function... even though i don't... helps people comming along after you...

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True Synide. Well, afaik i was more or less correct. What i did was opening one of the UI mods that can be found on the net (i used TrueIngameUI mod). Found out they used a codeline that wasn't in the stock cfg, namely:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

bottom = 1;

The 1 can be altered if not mistaken, but 1 was what i wanted (bottom of screen).

I also shamelessly sad_o.gif used their font size etc...

In the end this is for personal use only and i'm not planning to release it.

PS: the bottom = 1; code line goes into the Class cfgInGameUI - class Actions collum.

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