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Hovis

Multiplayer Helicopter Landing Shenanigans

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Okay here's the problem. I have a perfect helicopter landing set up, two Blackhawks touch down next to each other on a beach, they release a squad of troops each, then fly off. I tested this a lot in SP, made sure it all worked perfectly, all ready I thought for the multiplayer beta.

So I give it a go, and a couple of problems appear.

1. The helicopter containing the second multiplayer player (I'm in the first one) doesn't attempt to land, it merely hovers near the LZ.

2. The helicopter of the server player (me) drops me off and flies off with my whole squad.

There are four helicopters in total, all using an identical system of waypoints and an invisible H, and all release a squad. The two helicopters with AI squads do the job fine in SP or MP, and when I logged out of the MP (when a friend hosted) my helicopter then went off and carried out orders as instructed.

Anybody able to help? It's bloody weird and I have no idea how to fix it.

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Never mind, I found a work around, I now have the crew get out of the helicopters. It's a bit clunky but it works.

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