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Cold Revenge 1.0

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Information

Version: 1.0

Author: Megz

Type: SP

Size: 13Mb

Length: 1-2hrs

Addons: SLX People 3.4Mb http://www.armaholic.com/page.php?id=1133

EditorUpdate_v102 260KB *included in ZIP*

G85_Editor 6KB *included in ZIP*

Requirements: ArmA - v1.08

Mission Summary

You are enjoying a holiday/vacation with your wife when an american unit masacre a village, you swear revenge and set out with a group of friends to liberate your island from US occupation.

Download

Cold Revenge 1.0

Comments

I'd like to get feedback on the mission, intro, overview and briefing parts of the mission to improve it and iron out any bugs, there is no Outro as of yet (this will come in the final).

If you notice any bugs or missing voice files please let me know, thanks for your interest, have fun!

Features

Story driven with some twists

Advance time so you can choose when to attack

Enemy have bordered off there occupied land with a huge fenceline and checkpoints at roads restricting access

Alot of enemy armor and aircraft capturable to further replayability

Dynamic enemy script so enemy are never in the same place or the same units or strength for replayability

Major firefight at the end of the game

Some other features that i'm not saying because it will give some of the story away

To do for Final

Adding airstrike capability

Make an outro

Credits

Liam - Megz

Gary - savedbygrace

Iranian Agent - LCD

Marco - Cheetah

Steve Austin - LCpl S Austin - British Army

Steph - Sig B Wilson - British Army

UN Officer - LCpl S Austin - British Army

UN Soldier - Sig M Hutchinson - British Army

Dynamic Enemy Script -eutf-Myke - Coop Essential Pack

Artillery Script - Mr Murray

Some base layouts - BOS

Big thanks to everyone at OFPEC for the voices, scripting help and encouragement

Big thanks to the soldiers of the British Army (the most professional in the world)

Big thanks to BI for the game

Updates

*UPDATE* V1.0

Fixed all known bugs

Edited some scripts to ease micromanagment of units

Added 99.9% of voice acting

Added more dialog

Mission ready for release! (but not final)

v0.93

Fixed a major bug

Fixed some minor bugs

Changed some NPC positions

Added some more voice acting

Added life to the map (need to add more but having savegame issues due to that many units on map)

Corrected spelling mistakes

Added some dialog

Tweaked cutscenes

V0.92

Added savegame radio trigger

Added advance time radio trigger

Finalised end of mission, although its missing the outro

Changed a major bug

Changed friendly skill level

Made earlier objectives abit easier

V 0.90

Mission Beta Released

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Great Mission. Thanks for the SP mission. I love missions like these that take some time, allow for a little strategy and cover a bit of distance. I had a blast watching this mission progress. V1.0 is excellent. Thanks again

My small suggestion, actually a desire, is hopefully someone will make a longer type SP mission where one can gain access to the entire RHS V2 weapons selection. Say an insurgency mission vs. RHS Marine and VDV, so we can steal/pickup/use the new RPG's, MGs, etc.

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I cant download anything from that place so could u get some other mirror to this mission plz?

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Hi there, Filefactory must have a limit or something. I'l upload as soon as i can but the internet where i am is crap and it takes ages and cuts out half way through. Any good free nonmember upload sites?

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Thank you for this nice and interesting mission. But...

I played until the meeting of the iranian agent near Tiberia. When the dialog begin, at the second phrase of iranian :" We met again", the game is blockink (I tried four times). This is happening after I conquest the central base (HQ) and apear checked on the briefing, and I conquest the two ammunitions bases but don't apear check on the briefing (perhaps remains an enemy in zone but unarmed??! )

I have 1G of ram and many addons loaded. The antivirus (of Zone Alarm) is "on access" disabled. Video is Gigabyte Ati Rad. X1600 XT with catalist 7.7

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hey cpt_navig

I can't really understand what you mean, What happens when you meat the iranian, is he there, does the game crash or will it not tell you what to do next.

I've had problems with the two FOB's being checked off when completed, looking into it though.

Thanks for trying though

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