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desusdobrasil

Addons to mission

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Hi,

I downloaded some addons, soldiers and vehicles, to my mission. I want my addons to go under the same folder as the mission so that people don't disconnect when they enter my mission on the internet. banghead.gif

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If you make a mission useing addons the people will have to get the addons in there origenal .pbo form and put them in there addons folder they dont go into your mission folder.

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I have a question as well about addons in missions actually. I don't think I need to post another thread, so here I go. (Sorry for hi-jacking your thread, desusdobrasil confused_o.gif )

I'm using a special SF unit addon in my own mission, just so it looks more realistic on my PC than it does with the standard SF. I intend to share the mission later on, but as the mission is just an SF-mission, not an SF(type X must be used)-mission I'd like to make it able to use the standard SF as well.

I've read some things about removing the addon-entry from the list but I just can't find the list... And if I DO find this list and the entry, will it actually work?

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If i understand correctly? smile_o.gif

To remove sed addon from list you need to open your the mission.SQM file in your mission folder.

In the first few lines or so there will be a list of addons used!

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Ok just follow these steps and you sould be ok.

1. Go into the editor/scripts and change all the addon units to the default units you want to use and save it.

2. locate your mission.sqm file in your mission folder (the one with .sara or .intro behind it) and open it up with a text editor.

3. at the top of the text you sould see someting like this:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

addOns[]=

{

"cacharacters",

"sara",

"CABuildings",

"CAMisc",

"caweapons",

"CAWheeled",

"CATracked"

};

addOnsAuto[]=

{

"cacharacters",

"CAWheeled",

"CATracked",

"CABuildings",

"CAMisc",

"caweapons",

"sara"

};

Delete all entrys that belong to the addons you used that arent default BIS addons once you done that it sould work with out the addons.

You could test if it works by simply starting arma up with out the addons and see if it can load the mission if not it will tell you.(On the condition its not changed since OFP)

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