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RN Malboeuf

selectionFireAnim

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Talk:CfgWeapons_Config_Reference

selectionFireAnim parameter can be found almost everywhere in standart configs - in cfgWeapons, cfgMagazines, cfgVehicles and Turret classes.

Though from my experience it only wirks for vehicle/turret.

So what it's for in cfgWeapons, cfgMagazines ? mistake or we can define different FireAnims for different weapons ?

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i know what is it. The question is in what classes it can be defined ? Can i define different flashes for different weapons in one vehicle ?

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