gassybutt 0 Posted September 13, 2007 For example, I would like to play a very long mission that is forever dawn or dusk - light enough so that you don't need nv goggles and dark enough to see the explosions lighting up the scenery. Does anyone know if there's some bit of code that achieves this? Is it even possible? Share this post Link to post Share on other sites
t_d 47 Posted September 13, 2007 Something like this maybe: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">while{true}do{sleep 10;skiptime -(10/60/60)}; Share this post Link to post Share on other sites
gassybutt 0 Posted September 14, 2007 Thanks T_D but it came up with an error " |#| number expected " on the sleep command. Just toying around with skiptime might be a good workaround for now.. I added a radio trigger with skiptime 4 to the init line and now I can skip 4 hours ahead anytime I want to a desired time of day. But if anyone has any idea about code to make it automatically stay at the same time of day, your input would be appreciated. Share this post Link to post Share on other sites
fasad 1 Posted September 14, 2007 edited: As T_D suggested, use a loop that sleeps for X seconds, but then use setDate to set the time. Skiptime will make the coulds jump about, whereas setdate does not. An sqs would be very easy to create, something like this (not tested): <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">#loop ~10 setDate [1986, 2, 25, 16, 0] goto "loop" Share this post Link to post Share on other sites