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evilnate

Random enemy unit placement

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Back in the OFP days, someone showed me how to make a specific unit spawn at random locations using markers:

1. Create unit and place at one of the possible spawn locations.

2. Create "empty" markers and place where you want other possible locations.

3. Group the markers to the unit.

Each time the mission is loaded the unit will spawn at one of those locations, and it works great!

Now I would like to do the same, but a bit more complicated. For example in my mission when the village is clear, I want enemy reinforcements to come/drive in one of two roads (north or west). I could simply create the vehicle and do the markers with only one waypoint but I don't want the players to hear the engine turn on until the "cleared village" trigger has been satisfied. I did this by having the 2 crew members wait for trigger before entering empty vehicle. I have no idea how to get the 2 solders and the empty vehicle to spawn together, at random locations. Ideas?

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