CodyLang 0 Posted September 5, 2007 Didn't know where to quite post this at..but I am wondering where I find this file,I've looked all over for it,and.. im trying to get a wepaon I like much as my main weapon when I play a mission from the campaign,but don't know how to do this? I've heard theres threads about it,but I couldn't find any:(... Anyways if somebody could help me get this working,it would be greatly apperiated,Thanks! Share this post Link to post Share on other sites
ck-claw 1 Posted September 6, 2007 You dont find them-you create them In notepad or something similar. Unless un-pbo'ing another mission that has one in. Try looking in the Arma Editing section for more info Share this post Link to post Share on other sites
CodyLang 0 Posted September 6, 2007 ah okay...where would I put this file though? Share this post Link to post Share on other sites
ck-claw 1 Posted September 6, 2007 In your mission folder located in:- mydocuments/user name/missions/mission name Share this post Link to post Share on other sites
CodyLang 0 Posted September 6, 2007 hmm I got my documents/Arma/and then to folders,missions,saved.. Wierd..hopefully can get some more anwsers later...bed time now Share this post Link to post Share on other sites
ck-claw 1 Posted September 6, 2007 yeah thats the one ! I forgot the /Arma/ Share this post Link to post Share on other sites
W0lle 1052 Posted September 6, 2007 Moving. If you want to be able to choose the gear for the mission in the briefing you need to copy&paste this template into your description.ext file: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">// Weapon Selection for BLUEFOR Side // Adjust amount of Weapons/Magazines as needed class Weapons { class M16A2 {count = 12;}; class M16A2GL {count = 12;}; class M16A4 {count = 12;}; class M16A4_GL {count = 12;}; class M16A4_ACG {count = 12;}; class M16A4_ACG_GL {count = 12;}; class M4 {count = 12;}; class M4AIM {count = 12;}; class M4SPR {count = 12;}; class M4GL {count = 12;}; class M4A1 {count = 12;}; class M4A1GL {count = 12;}; class M4A1SD {count = 12;}; class M24 {count = 12;}; class M107 {count = 12;}; class M240 {count = 12;}; class M249 {count = 12;}; class G36a {count = 12;}; class G36C {count = 12;}; class G36K {count = 12;}; class MP5SD {count = 12;}; class MP5A5 {count = 12;}; class M9 {count = 12;}; class M9SD {count = 12;}; class M136 {count = 12;}; class Javelin {count = 12;}; class Stinger {count = 12;}; class Laserdesignator {count = 12;}; class Binocular {count = 12;}; class NVGoggles {count = 12;}; }; class Magazines { class 30Rnd_556x45_Stanag {count = 120;}; class 30Rnd_556x45_StanagSD {count = 120;}; class 1Rnd_HE_M203 {count = 120;}; class FlareWhite_M203 {count = 120;}; class FlareGreen_M203 {count = 120;}; class FlareRed_M203 {count = 120;}; class FlareYellow_M203 {count = 120;}; class 20Rnd_556x45_Stanag {count = 120;}; class 5Rnd_762x51_M24 {count = 120;}; class 10Rnd_127x99_M107 {count = 120;}; class 100Rnd_762x51_M240 {count = 120;}; class 200Rnd_556x45_M249 {count = 120;}; class 30Rnd_556x45_G36 {count = 120;}; class 30Rnd_9x19_MP5 {count = 120;}; class 30Rnd_9x19_MP5SD {count = 120;}; class 15Rnd_9x19_M9 {count = 120;}; class 15Rnd_9x19_M9SD {count = 120;}; class M136 {count = 120;}; class Javelin {count = 120;}; class Stinger {count = 120;}; class Laserbatteries {count = 120;}; class HandGrenade {count = 120;}; class SmokeShell {count = 120;}; class SmokeShellRed {count = 120;}; class SmokeShellGreen {count = 120;}; class Mine {count = 120;}; class PipeBomb {count = 120;}; }; After that, remove the lines you don't want to have and/or edit the amount of weapons/ammo as you like. When editing the description.ext file make sure the filename extension is still .ext otherwise it doesn't work. Share this post Link to post Share on other sites