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VanhA

co@ 20 KT The Pocket

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Features:

* BAS framwork

* trench script

* grouplink2 plus

* IED

* AI enabled revive

* Vehicle respawn

* ARMAAC enabled

* SixPack_1 enabled

* Intro/short outro

* Full briefing, notes & tickable objectives

ADDONS NEEDED:

*Raedors AI_SandbagFIX

*GL2plus voices (optional)

Objectives:

Detailed scenario description/objectives:

- Stage 1: Hold the base til backup arrives

respawn: INSTANT (AI nabled revive)

Story/background:

Island has been lost to OPFOR and one desperate group is holding on to last base on a shore.... couple of explosives traps added which can be detonated via radio.

An intel officer is waiting for evac on the beach base. Enemy is advancing from all around to get their hands on him. Players must hold the base until evac can be arranged and then it gets even more trickier since keeping the chopper and officer alive is impossible without clearing enemy presence from vicinity.

Version:

v1.0

- Initial release.

v1.1

- Added Mando heliroute 1.2

v1.2

- Removed Mando heli and changed whole objective scenario.

Added AI enabled revive and vehicle respawn/added ARMAAC/added SicPack hpp files.

Credits & Thanks:

- BIS/BIA for their great simulators.

- .BAs-f_framwork,trenches1.1 by Blanco, Grouplink2 plus by =\SNKMAN/=. Improvised Explosive Device Script v1.2 by Jeevz.Timer script by Hulking Unicorn (modified by me),AI enabled revive by Norrin.Vehicle respawn by Norrin.

The Pocket v1.2

pocket_2.jpg

pocket.jpg

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cannot play on the dedicated server...

does this need any addon server or client side?

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Updated into v1.2. And yes... "AI_SnadbagFix" is needed.

Details on top.

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