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Fantastic MR Fox

Need help removing weapons from respawning aircraf

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So, for my MP coop mission I'm using a respawn script to respawn vehicles for players with various timers. Amongst these are two harriers. Im using Mando's missile script pack to give them different weapons. In their init lines I remove their sidewinder missiles and launcher. When they respawn the sidewinders come back. Can someone tell me how I can remove their sidewinders over and over? Some sort of looping script I suppose, but I cant get the syntax right.

Thanks in advance.

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So, for my MP coop mission I'm using a respawn script to respawn vehicles for players with various timers. Amongst these are two harriers. Im using Mando's missile script pack to give them different weapons. In their init lines I remove their sidewinder missiles and launcher. When they respawn the sidewinders come back. Can someone tell me how I can remove their sidewinders over and over? Some sort of looping script I suppose, but I cant get the syntax right.

Thanks in advance.

When you click on the plane in the editor, can't you just move the "ammo" slider all the way to left (0). Then, I would imagine that the plane will respawn back with the same ammo setting. I havent tested it, but on respawn, all the other vehicle options stay the same, such as name & direction.

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