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Rexxenexx

co12 Missionary

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* UPDATED to v1.10 AUG 2 ** UPDATED to v1.10 AUG 2 ** UPDATED to v1.10 AUG 2 *

Here's #2 hopefully you don't think its a number 2. wink_o.gif

Your mission is to infiltrate an enemy camp in Paraiso where an enemy commanding officer is located. Take him out, destroy the camp, and evacuate.

missionary.jpg

Link: Download

Link: Armaholic Mirror

v1.10 updates:

-removed spectator script due to it interfering with outro script

-fixed NVGOGGLE at startup & repositioned start

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played it with a gang tonight, much better mission than several others a person could play, thanks smile_o.gif cleanly made (and it made it much more interesting that you didn't supply any AT to the players)... only thing i might say is you could get into doing some mission scripting to make the AI behave a little better (like most missions people make, you can shoot at an enemy and they will ... just sit there)

good job, keep makin em wink_o.gif

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Glad you liked it. Did you guys beat the mission? I didn't get a chance to beat it in MP. It's hard just sneaking by the BMP's biggrin_o.gif

I tried to make a balance of easy troops at the beginning, because of the BMP's. Once you kill the commander and destroy the camp it should be hard! Especially if you run into the Ural! The troops in there won't stand around like the others. wink_o.gif

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we beat it (with one survivor left wink_o.gif) took out all of the BMPs with satchels and GP-25's (much more interesting than starting with M136's), and just ran for it when we heard the truck engine...

I think for future missions of "similar difficulty" having a couple more casually patrolling pairs would be fine to tense it up a bit, but perhaps not many... maybe even make it depend on how many players are present or something. we played it with 5, split into a pair and trio and swept through each side of the town...

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Good stuff. Thx for the feedback man! For sure I'll make a couple more infiltration missions. thumbs-up.gif

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