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Black and white cutscene

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Im trying to make a black and white memory cutscene.

I've tried using a cutrsc square box with colour 1,1,1,0.5

and 0.5,0.5,0.5,05

but the colour still comes through that.

Does anyone know how to do it or if its possible? thanks.

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Im trying to make a black and white memory cutscene.

I've tried using a cutrsc square box with colour 1,1,1,0.5

and 0.5,0.5,0.5,05

but the colour still comes through that.

Does anyone know how to do it or if its possible? thanks.

Try putting the color settings directly into a camera file located in your mission's folder.

Here is a copy of the camera.sqs script so that you don't have to fish for it.

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_ppos = getPos _this

_px=_ppos select 0

_pz=_ppos select 1

BIS_CAMERA = "camera" camCreate [_px+1, _pz+1, 2 ]

BIS_CAMERA camCommand "manual on"

BIS_CAMERA camCommand "inertia off"

BIS_CAMERA cameraEffect ["internal","back"]

; wait until destroy is forced or camera auto-destroyed

@cheat0 || BIS_CAMERA!=BIS_CAMERA

aP cameraEffect ["terminate","back"]

camDestroy BIS_CAMERA

When I was trying to use 'cinemaborder false' as an argument in the editor, the camera.sqs script would not accept it until I put the cinemaborder false directly into the script, renamed the script and put it into my mission's folder.

I put cinema... right below _pz=_ppos select 1 and added a ; at the end.

Maybe it works in the same manner?  huh.gif

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Thanks armavidz.

Im pretty familiar with camera sqs but Im not sure how to change the color from within the camera sqs file..

I mean I don't know the code for color change D:  or where to start..

do you know where I could find it?  

I've been looking in the arma script list for anything with cam infront of it that might siuggest color editing but nada so far.  notworthy.gif  notworthy.gif

EDIT: Im guessing the camera has to be a global variable?

And that you edit the color of it through that? which command can I use for that? :0

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Sorry man, I really don't know past the above. smile_o.gif I was hoping you'd know how to maybe pass an r,g,b,a array to the camera script, or perhaps pass an r,g,b,a array to ambient light when the script executes.

I was thinking it might work that way. camUSENVG must operate the same way(?) by passing an array ...Hmm..just dont know enough yet

wink_o.gif

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I´m not sure on how to change the color values with Arma but you could try to create a filter-image with alpha channel in Photoshop and embedd it as ressource to your mission and have it displayed fullscreen over the scene you want to have altered.

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guess thats the only way to do it D: Ive implemented a greyscale pic... would be nicer if I could just turn off colors heh.. D:

cause you can tell there's an overlay really since the colours come through.

oh wellz.

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