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ID7

Cut scenes are disrupted by slow terrain loading

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Alpha-release-like effects of terrain loading accompany a lot of cut scenes in ArmA. There should be a way for mission makers to pre-load the terrain before the actual cut is made.

http://www.youtube.com/watch?v=JCkEMeWz1Cg

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Mission Editing seems more appropriate

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How about preloadCamera?

Did not know this command is already implemented. It seems to be underused by mission makers. Maybe ArmA should pre-load the terrain by default to avoid the annoying side effects. I do not see any reason why anyone would want the cut to be immediate if the scene is not ready yet.

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That´s why the command was embedded with Arma. I guess it´s much more complicated to auto-embedd it for BIS as this means that they would have to rewrite big segments of the engine codes.

preloadcamera and camPreload

are doing the job quite well. I use camPreload more often than preloadcamera simply because for me it´s easier to control in camscripts.

If you want to check the useage of both commands have a look at the Arma campaign cutscenes in case you have the european version. They use it alot there.

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