ID7 0 Posted July 25, 2007 Alpha-release-like effects of terrain loading accompany a lot of cut scenes in ArmA. There should be a way for mission makers to pre-load the terrain before the actual cut is made. http://www.youtube.com/watch?v=JCkEMeWz1Cg Share this post Link to post Share on other sites
NeMeSiS 11 Posted July 25, 2007 How about preloadCamera? Share this post Link to post Share on other sites
hoz 0 Posted July 25, 2007 Mission Editing seems more appropriate Share this post Link to post Share on other sites
ID7 0 Posted July 25, 2007 How about preloadCamera? Did not know this command is already implemented. It seems to be underused by mission makers. Maybe ArmA should pre-load the terrain by default to avoid the annoying side effects. I do not see any reason why anyone would want the cut to be immediate if the scene is not ready yet. Share this post Link to post Share on other sites
Balschoiw 0 Posted July 25, 2007 That´s why the command was embedded with Arma. I guess it´s much more complicated to auto-embedd it for BIS as this means that they would have to rewrite big segments of the engine codes. preloadcamera and camPreload are doing the job quite well. I use camPreload more often than preloadcamera simply because for me it´s easier to control in camscripts. If you want to check the useage of both commands have a look at the Arma campaign cutscenes in case you have the european version. They use it alot there. Share this post Link to post Share on other sites