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nullsystems

Invincible truck doesnt work..

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Cond: (getdammage truck > 0.1)

OnAct : truck setdammage 0

Any idea why that doesnt work as expected?

It just seems to set the truck to burnt out, but with no fire...after its been shot a few times.

You can see that work perfectly when placed on a player ( apart from head shots obviously ).

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