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smellyjelly

A few easy questions

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I'm new to making missions, but I'm slowly making my way up. I was wondering if anyone could answer my questions.

Does Armed Assault have any kind of speaking program, kind of like Microsoft Sam? I know this is a stupid question, but I read a few posts a while ago that made it seem like Armed Assault did. Besides, I know of a really old game that has it.

I made a few soldiers have a pistol from the Initialization bar, but for some reason, everytime I made a new character, he will also have this weapon. Is this normal, and should I take advantage of it?

How can I make the AI not prone? I would rather have them just crouch.

How am I supposed to send AI into buildings? I know I can choose their position from the waypoint, but then the waypoints stuck in the middle of the building, and it's impossible to tell them apart.

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-No

-Don't know what you mean

-this setUnitPos "Up" in the init-line

-Attach a WP to a building (double click on the building instead of into the field) and choose the Position in the upcoming dialog from the dropdown list (like Position #02)

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I made someone have a weapon with removeAllWeapons opfor_1; opfor_5;addMagazine "8Rnd_9x18_Makarov"; opfor_5 addWeapon "Makarov";, but for some reason, this is applying for all characters. Is this normal?

For the building, that's what I'm doing, but all the waypoints are in the exact same spot and it's impossible for me to select a specific one, no matter how close I zoom in.

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1.) No, it's not. I can't imagine how this may occur. Maybe you post us your mission.sqm

2.) Ok, now I understand your problem. I don't know any solution for this Overlay - it's an old problem with waypoints and I don't think there is any solution yet. MayB someone else knows one.

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I made someone have a weapon with removeAllWeapons opfor_1; opfor_5;addMagazine "8Rnd_9x18_Makarov"; opfor_5 addWeapon "Makarov";, but for some reason, this is applying for all characters. Is this normal?

Your unitnames dont make sence, you add the weapons to a different unit. icon_rolleyes.gif

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Whoops, that wasn't a problem with the game, I changed it before posting. It used to be test_5, I just wanted it to look a bit less nooby. sad_o.gif

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Seems to me your problem is when you put a unit name into the addweapon part of your init. try taking out the unitname in your init. And your welcome in advance. try this in your units init instead.   removeAllWeapons this; this addMagazine"30Rnd_545x39_AK";  this addMagazine"30Rnd_545x39_AK"; this addMagazine"30Rnd_545x39_AK";  this addMagazine"30Rnd_545x39_AK"; this addWeapon"AK74"

this will fix your problem.

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Quote[/b] ]For the building, that's what I'm doing, but all the waypoints are in the exact same spot and it's impossible for me to select a specific one, no matter how close I zoom in.

Create the waypoint on the building, and immedeately change the house position in the waypoint before creating the next WP for the next unit. To select a WP under another one, hold shift while moving over the WP.

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