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Doppe

Gun model prob

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Let's first see the config: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> {

modelSpecial="\blabla\Deagle.p3d";

model="\blabla\Deagle_empty.p3d";

modelOptics="\O\guns\optika_cz75";

modelMagazine="\bla bla\44_mag.p3d";    

picture="\blabla\GearPics\Deaglegear.paa";

optics=1;

opticsZoommin=0.350000;

opticsZoomMax=0.350000;

distanceZoomMin=300;

distanceZoomMax=300;

displayName="Desert Eagle";

displayNameMagazine=".50 Magazine";

shortNameMagazine=".50 Magazine";

count=7;

initspeed=600;

               weaponType=2;

magazineType=32;

               reloadTime=0.14;

magazineReloadTime=1;

drySound[]={"weapons\M16dry",0.003162,1};

magazines[]={"deaglemag"

modes[]={"Single"};

The problem is, that if gun has bullets in it, it is not at my hand. It's in my ARM. So if I shoot the magazine empty, the empty Deagle will appear to my hand. But the full one is still in my arm. Can someone help?

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Try putting "autocenter" 0 in your

View pilot lod.I'm not too sure if

you need to do that in your Res

lods,but try it anyway.

You can see those settings when you

open the named properties window.

Under Window->Named properties.

Top right of the O2 gui.

That's for the "loaded" version of the gun.

Deagle.P3d.

smile_o.gif

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Where should i put autocenter 0?

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Just go into Window->Named properties

A small new window opens,but it may not

have any values in there yet.

This is where you enter "autocenter" with

a value of 0.

Here's a pic.See down on the bottom right,

Where it says "Property name"?You can right

click in there and add a new entry.

o2lh7.jpg

With luck,that should sort the positioning of the weapon.

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Unfortantely, the gun is still in my arm. You want the addon? Maybe you'll solve the problem. Whit credits of course. biggrin_o.gif

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I got it working. Thanks Mascer.

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