eJay 1 Posted June 29, 2007 Hi 1. How to make mission start with fading black screen out and text on it?? I used editor's effects but it looks ugly (normal view appear at start for 1 second). 2. I know how to push Papa_bear to talk, but I want unit named John Smith (for example) to talk like Papa_Bear (I mean blue text at bottom). I Tried naming and describing unit but I can only read: 1-1 B:" blablabla...". Share this post Link to post Share on other sites
Balschoiw 0 Posted June 30, 2007 add something like this to your description.ext in your mission folder: class CfgIdentities { class John_Doe { name="John Bartholemew Doe"; face="Face20"; speaker="DAN"; pitch=1.1; }; }; and use setIdentity in unit´s init. When you use this identity to call radio it should replace the 1-1B with the name from the description.ext Edit: Speakerlist for Arma: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> BRIAN DAN DUSAN HOWARD JEFF MATHEW ROBERTPOLO RUSSELL RYAN Caps not meant for screaming, they are just written that way Share this post Link to post Share on other sites
eJay 1 Posted July 1, 2007 It doesn't work for me, even if I use this sample. I still have 1-1B or sth like that Share this post Link to post Share on other sites