Jump to content
Sign in to follow this  
snkman

How to overwrite a bis default object?

Recommended Posts

Hey guy's,

i had some problems with the camCreate command in ArmA but it seem's like camCreate works just fine with the seagull.

I have no clue why it doesn't work with other objects...?

So my question now is there a way to overwrite the seagull with a custome .p3d object, so that my custom .p3d object got the class name seagull?

Share this post


Link to post
Share on other sites

Camcreate only makes cameras now (seagulls are a type of camera).

Use createvehicle or createvehiclelocal to create other object types.

Share this post


Link to post
Share on other sites

Well the script i'm working on ( OFPEC Blood Effects ) didn't work fine if i use createVehicle...

Any other way or cammand similarly to camcreate? Else i have to thow the script to the trash. huh.gif

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×