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Krabsworth

HELP plz

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How do i get the jeevs IED script to work? do i put

"[car1, "Medium"] exec ied.sqs" on the vehicle

and then the same thing on the object i want to blow up on it or what?

also, what is the command needed to get players to sit down and stay down?

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make a trigger and put this in the on act line

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">[car1, "Medium"] exec ied.sqs

make your object and name it car1. now when an enemy enters the trigger the object named car1 will explode.

to make soldiers sit down use the switchmove command -> http://community.bistudio.com/wiki/switchMove

example:

unit1 switchmove "AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"

you can put it in a waypoints init line (like a talk or move) or you can put it in the init.sqs

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