medicine_man 0 Posted June 16, 2007 Hey guys, I am creating a mission where 2 squads infiltrate various locations to extract high level enemy officers to gain information on a final base to assault. To add replayability to it (or for MP), I want the high level officers to randomely surrender when my troops get near, meaning sometimes they will fight to the death, other times they will surrender, and any remaining troops under their command surrender as well. Any help would be greatly appreciated. Share this post Link to post Share on other sites
JukkaN 0 Posted June 16, 2007 But a trigger near it. And use this code: OfficerName playmove "TestSurrender" The officer will do a nice surrender move Share this post Link to post Share on other sites
medicine_man 0 Posted June 16, 2007 that doesnt work, the unit just dies, not surrenders Share this post Link to post Share on other sites