The Corinthian 0 Posted June 15, 2007 Hi Does anyone know of an Arma version of Vektorboson's tailrotor failure script please? Cheers Share this post Link to post Share on other sites
Junker 0 Posted June 16, 2007 just setdammage too 0.7 > 0.8 and the heli will go into tail rotor failiure. Share this post Link to post Share on other sites
The Corinthian 0 Posted June 16, 2007 Hi I created a simple mission in the editor where a heli flies overhead and hits a trigger which sets its damage to 0.8 and sets fuel to 0 I added an effect in the trigger so i know its being activated but the heli doesnt get damaged or lose fuel. I tried getting it to setdammage on my viewing character but that didnt work either I have the following in the On Act field in the trigger heli1 setdammage 0.8; heli1 setfuel 0; heli1 is the namer of the chopper Any ideas? Share this post Link to post Share on other sites
Mr_Tea 0 Posted June 16, 2007 Use an waypoint, not an trigger. If you need the trigger, sync it with the waypoint. Share this post Link to post Share on other sites
Junker 0 Posted June 16, 2007 HiI created a simple mission in the editor where a heli flies overhead and hits a trigger which sets its damage to 0.8 and sets fuel to 0 I added an effect in the trigger so i know its being activated but the heli doesnt get damaged or lose fuel. I tried getting it to setdammage on my viewing character but that didnt work either I have the following in the On Act field in the trigger heli1 setdammage 0.8; heli1 setfuel 0; heli1 is the namer of the chopper Any ideas? Group the trigger to the heli dont setfuel 0 cus the 0.8 damage will make him land anyway. Share this post Link to post Share on other sites