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The Corinthian

Tailrotor Failure Script ?

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just setdammage too 0.7 > 0.8 and the heli will go into tail rotor failiure.

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Hi

I created a simple mission in the editor where a heli flies overhead and hits a trigger which sets its damage to 0.8 and sets fuel to 0

I added an effect in the trigger so i know its being activated but the heli doesnt get damaged or lose fuel.

I tried getting it to setdammage on my viewing character but that didnt work either

I have the following in the On Act field in the trigger

heli1 setdammage 0.8; heli1 setfuel 0;

heli1 is the namer of the chopper

Any ideas?

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Use an waypoint, not an trigger. If you need the trigger, sync it with the waypoint.

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Hi

I created a simple mission in the editor where a heli flies overhead and hits a trigger which sets its damage to 0.8 and sets fuel to 0

I added an effect in the trigger so i know its being activated but the heli doesnt get damaged or lose fuel.

I tried getting it to setdammage on my viewing character but that didnt work either

I have the following in the On Act field in the trigger

heli1 setdammage 0.8; heli1 setfuel 0;

heli1 is the namer of the chopper

Any ideas?

Group the trigger to the heli

dont setfuel 0 cus the 0.8 damage will make him land anyway.

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