satexas69 0 Posted June 13, 2007 Is there a way, in multiplayer (dedi server) yet to put an object on an object? Like putting a ramp or crate or similar object on top of a building yet? If so, how? Syntax? Share this post Link to post Share on other sites
satexas69 0 Posted June 13, 2007 Update: I found the solution. This works : INIT: this setpos [(getpos this select 0), (getpos this select 1), 4]; If I used that on an object that I want to "raise" or "sit" on another object, it now WORKS on a dedi server where pre-1.08 it didn't. (Before, it worked in the editor and tested and sometimes self-hosting, but never dedi) Share this post Link to post Share on other sites
dr_eyeball 16 Posted June 13, 2007 Although it was mentioned to be "fixed" in the 1.08 changelog, it's nice to hear that someone has tested it on a dedi server with success. (I can now restore an old mission to it's original intended design - rooftops and tall buildings once again have a purpose - besides falling off them.) Share this post Link to post Share on other sites
ArMoGaDoN 0 Posted June 13, 2007 It still seems a little 'buggy' as I still sometimes see a crate within another crate when it should be on top. As previously posted, a short delay before repositioning often helps especially on busy maps. Share this post Link to post Share on other sites