456820 0 Posted June 12, 2007 I'm currently making a mission and I would like to include some of the in built effects such as the smoke/fire effect of when dropping and LGB or what ever there called in ArmA I'm practically useless with the partical command so could I just use the scripts that must be some where in the game to incorporate that effect into the mission? I've taken a look at mapfacts misc pack and it includes the effects I want but how can I use them from that addon into the mission? Or better yet with out addons? Cheers. Share this post Link to post Share on other sites
smoke52 0 Posted June 12, 2007 theres some particle templates here, maybe they will help you get started http://community.bistudio.com/wiki....k-Alike Share this post Link to post Share on other sites
mr.peanut 1 Posted June 12, 2007 Use the unpbo tool on the addon, then you can look at the scripts to see what commands were used. Share this post Link to post Share on other sites
Guest Posted June 12, 2007 you can also download the utilty for ofp that "make" you a test drop command (you enter parameters in fields and you got it, you have to try diferent parameters) easy way to add particles somke fire ... Share this post Link to post Share on other sites
456820 0 Posted June 13, 2007 Quote[/b] ]you can also download the utilty for ofp that "make" you a test drop command (you enter parameters in fields and you got it, you have to try diferent parameters)easy way to add particles somke fire ... Yeah but I'm perfectly happy using the BIS effects. Shall check the wiki link, thanks. Wrong thread but is it possible to use the effects in the map_misc addon, it has that example mission but no real way of using them. Share this post Link to post Share on other sites