revenicus 0 Posted June 11, 2007 Well heres the issue, I have a game logic get in a car, and the lights are on. the problem is the lights will shut off, when there is a firefight in the area. its not because the lights are shot, because another vehicle nearby does it at the exact time. is it because the logic driver panics and gets out of the vehicle? I haven't been able to get the lights on without something in the vehicle, but even if there was a way to force a real person to stay in the car and not get out, that would work. but I can't get AI to stay in the car. I'd like to eventually make the AI try to escape in the car when things start getting dangerous around him. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted June 11, 2007 ArmA doesn't require a crew member to be present for the lights to remain on (only to turn them on), so just delete the game logic a few seconds after the mission starts and the lights should remain on in its absence, and with nobody in the vehicle there's no chance of them being turned off. Share this post Link to post Share on other sites
frederf 0 Posted June 11, 2007 AI will turn the lights off in every mode except "safe" (careless = safe). If the AI switches to another mode then they will turn the lights off. I've never played with the gamelogics but maybe you can set it to careless so it will never switch to combat/aware/stealth? Share this post Link to post Share on other sites
revenicus 0 Posted June 12, 2007 still having trouble getting this to work. I can't get the AI to leave the lights on when he gets out. I've tried to set his behaviour to careless, safe. I've tried action eject, get out, and dogetout. but the lights always turn off. it might be a bug, but after I do set damage 1 to the AI or a gamelogic, AI are unable to get in the car after this. using the latest 1.08 patch now Share this post Link to post Share on other sites