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rekrul

How to prevent a restart when players leave?

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I'm hosting a private server and only running Evolution. We're just friends playing there and the problem is when everyone leaves, the server/mission restarts so you lose all progress.

Is there a way to avoid this?

Problem is when you're alone on the server you can't really play cause all of a sudden you CTD and then it's back to square one.

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Yes you can, I can't remember offhand but go to the Evo forum and you will find the answer.

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isn't that solved with persistent=1; in the server cfg file? Mine didn't end the mission when it was empty.

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isn't that solved with persistent=1; in the server cfg file? Mine didn't end the mission when it was empty.

You are right, thanks!

It didn't matter if I was admin when I disconnected either.

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