Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×
Sign in to follow this  
DaRat

Simulating ambient AA fire?

Recommended Posts

Hey

I was wondering if there is any way to simulate ambient anti-aircraft fire? (Tracers darting over the sky) from a shilka/ vulcan/ whatever huh.gif

Basically I'm making a mission in which you must silence an AA battery and an effect such as that would look pretty awesome as you approach combined with cent's tracers smile_o.gif

They would need to be firing for long periods/ bursts and not just targetting different objects and firing directly at them if you know what I mean crazy_o.gif Think Gulf war footage over Baghdad basically

I searched extensively here and on OFPEC, but no luck confused_o.gif

Anyone know how to simulate this kind of effect?

Thanks smile_o.gif

Share this post


Link to post
Share on other sites

Not sure but i know the mapfact guys had invisible targets to shoot at to give that effect?

Not sure if that invisible target could be placed in the air/sky for the AA to shoot at?

edit:-

Looky Here!

Share this post


Link to post
Share on other sites

I was thinking along those lines, but the target would have to move by itself and be invincible etc crazy_o.gif

Thats really the part that's going to be a bit tricky (ie. I have no idea how to do that :P )

Share this post


Link to post
Share on other sites

Ive got the perfect script. Works awesome for 1 little error that popups lol, But the shilka fires right across the sky in one direction like it was shootung a moving heli/plane.

Share this post


Link to post
Share on other sites

Ok sorted the problem, damm im good, i will post a example mission tomorrow morning, giving the city an iraq AA feeling. biggrin_o.gif

Share this post


Link to post
Share on other sites

w00t! Cheers Matt biggrin_o.gif

Share this post


Link to post
Share on other sites

oki give me 5min to upload the mission.

Share this post


Link to post
Share on other sites

Very nice indeed, that's pretty much perfect notworthy.gif

Apart from that they do actually fire in every direction, even at the ground 50m in front of them for prolonged periods crazy_o.gif

Is there any way to make them fire only at certain angles or something? ie. only up in 45 degree arcs?

Great work though so far, thanks a bunch smile_o.gif

Share this post


Link to post
Share on other sites

proberly but its a bug that they fire into the sky directly anyways lol.

Share this post


Link to post
Share on other sites

lol, ok biggrin_o.gif thanks dude

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×