kocrachon 2 Posted June 2, 2007 In the User Created so I am hoping to get help here. How do I make it to where I get a victory if I destroy a specific building? I go through the trigger commands but I don't see any options that relate to the word destroy or kill or anything of the sort. Share this post Link to post Share on other sites
RangerX3X 0 Posted June 2, 2007 1.) Create the player and name them – example p1. 2.) Create a trigger to cover the empty object. Condition = this && alive p1 On Activation = Destr=true; p1 addrating 2000; "1" ObjStatus "DONE" Type = Switch NOTE: Make sure that the trigger is set up as a "not present" trigger with "timeout" selected (no need to set a time.) Then group the trigger to the empty object (use F2). The add rating is whatever score you want to assign to destroying the object (shows in SP not MP). Share this post Link to post Share on other sites
kocrachon 2 Posted June 2, 2007 Ok got it to work! Also, how do I make it to where I have to complete one objective before I reach another? Right now I am working on a mission where I want to reach a waypoint before I can go reach the exfil. So I have the exfil trigger set to end on present. Which I got to work. But I want to reach a previous way point before hand before it will let me exfil. Or better yet, I have to destroy the objective before I can exfil... Share this post Link to post Share on other sites
RangerX3X 0 Posted June 2, 2007 I'll try to post an example later. Share this post Link to post Share on other sites