Col. Faulkner 0 Posted June 14, 2007 Problems that seem fixed:[*]Death animations now seem instant and don't require previous animation to finish. That was logged in the bug tracker and resolved in 1.0.6: * Fixed interpolations to dead in all transition animations Share this post Link to post Share on other sites
whisper 0 Posted June 14, 2007 Quote[/b] ]I gonna add Wamingo's list into the ticket, if possible My experience with the new 1.08 has been slightly different from 1.07 so the list I wrote would probably be a little different now. Though most of the issues persist overall. Maybe rather than pasting my list you type something a little more abstract, but it's up to you. As so far I've found, Problems that persist but a bit differently than my my previous list: [*] Animation transitions are now randomly inconsistent regardless of which keybind you use. - eg initiating a sprint often has an instant non-smooth transition, but it now happens randomly to either Evasive Forward, Fast Forward and Turbo. Problems that seem fixed: [*]Death animations now seem instant and don't require previous animation to finish. Can't think of more right now. Removed death untoppable animation from the list Added your other comment We should be 1.08 compliant in TT now Share this post Link to post Share on other sites