Novusordo 0 Posted May 1, 2007 So I want to introduce mr murrays arty script into my mission but i already have a heavily used description.ext file and want to add the stuff from mr murrays description.ext to mine. I tried doing it but I keep crashing when loading the map in the editior. If I rememebr rightly, I get something like "put something where script ends" or something along those lines. i tried everything - please help. My description.ext ... <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgMusic { tracks[]={tt2, req, track03}; class track01 { name = "tt2"; sound[] = {\music\tt2.ogg, db+100, 1.0}; }; class track02 { name = "req"; sound[] = {\music\req.ogg, db+100, 1.0}; }; class track03 { name = "class"; sound[] = {\music\class.ogg, db+100, 1.0}; }; }; class CfgSounds { sounds[] = { rad1, rad2, rad3, rad4 }; class voicesample { name = "rad1"; sound[] = {"rad1.ogg", db+100, 1.0}; titles[] = { 0, $STRM_Voice }; }; class voicesample2 { name = "rad2"; sound[] = {"rad2.ogg", db+100, 1.0}; titles[] = { 0, $STRM_Voice2 }; }; class voicesample3 { name = "rad3"; sound[] = {"rad3.ogg", db+100, 1.0}; titles[] = { 0, $STRM_Voice2 }; }; class voicesample4 { name = "rad4"; sound[] = {"rad4.ogg", db+100, 1.0}; titles[] = { 0, $STRM_Voice2 }; My murrays description.ext (i want this integrated into mine) <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgSounds { sounds[] = {Funk,Ari}; class Rauschen {name="Rauschen";sound[]={\sounds\rauschen.ogg,db+20,1.0};titles[] = {}; }; class Ari {name="Ari";sound[]={\sounds\ari.ogg,db+30,1.0};titles[] = {}; }; }; Share this post Link to post Share on other sites
Sniperwolf572 758 Posted May 2, 2007 This should do the trick: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgMusic { tracks[]={tt2, req, track03}; class track01 { name = "tt2"; sound[] = {\music\tt2.ogg, db+100, 1.0}; }; class track02 { name = "req"; sound[] = {\music\req.ogg, db+100, 1.0}; }; class track03 { name = "class"; sound[] = {\music\class.ogg, db+100, 1.0}; }; }; class CfgSounds { sounds[] = { rad1, rad2, rad3, rad4, Funk, Ari }; class voicesample { name = "rad1"; sound[] = {"rad1.ogg", db+100, 1.0}; titles[] = { 0, $STRM_Voice }; }; class voicesample2 { name = "rad2"; sound[] = {"rad2.ogg", db+100, 1.0}; titles[] = { 0, $STRM_Voice2 }; }; class voicesample3 { name = "rad3"; sound[] = {"rad3.ogg", db+100, 1.0}; titles[] = { 0, $STRM_Voice2 }; }; class voicesample4 { name = "rad4"; sound[] = {"rad4.ogg", db+100, 1.0}; titles[] = { 0, $STRM_Voice2 }; class Rauschen { name="Rauschen"; sound[]={\sounds\rauschen.ogg, db+20, 1.0}; titles[] = {}; }; class Ari { name="Ari"; sound[]={\sounds\ari.ogg,db+30,1.0}; titles[] = {}; }; }; Share this post Link to post Share on other sites
Novusordo 0 Posted May 2, 2007 yup that did it. thanks Share this post Link to post Share on other sites