zootia 0 Posted April 30, 2007 I did a search on this, but couldnt find the topic I needed. I have a mission, where a 5 man team goes in and clears out a town. All 5 slots are playable, but most of the time, only 2-3 slots are occupied by humans. When the humans die, they become seagulls and cannot respawn. My question is, how do I make the dead humans take over the AI guys so they can keep playing the game? SO they wont have to be seagulls until we are out of vacant AIs. Share this post Link to post Share on other sites
Ruckus 0 Posted April 30, 2007 If I'm understanding you correctly the Biki will discribe how to do it. Respawn Wiki Share this post Link to post Share on other sites
rick rawlings 2 Posted April 30, 2007 When you create your description.ext, don't forget to add the ; after the respawn type and don't forget to "Save as type" Â "all files" if you write it in notepad. You also have to make sure it is in the folder of your editor mission before you click "export to multiplayer". Hope that helps! Rick Share this post Link to post Share on other sites
zootia 0 Posted April 30, 2007 I made the Description.ext and put in the line RespawnType=4; And I saved it to my mission directory and exported the map to MP and tried it with a friend. Still no respawn Share this post Link to post Share on other sites
Big Dawg KS 6 Posted May 1, 2007 It should be respawn=4;, not respawnType. Share this post Link to post Share on other sites