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zootia

Respawn player into AI?

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I did a search on this, but couldnt find the topic I needed.

I have a mission, where a 5 man team goes in and clears out a town. All 5 slots are playable, but most of the time, only 2-3 slots are occupied by humans. When the humans die, they become seagulls and cannot respawn.

My question is, how do I make the dead humans take over the AI guys so they can keep playing the game? SO they wont have to be seagulls until we are out of vacant AIs.

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When you create your description.ext, don't forget to add the ; after the respawn type and don't forget to "Save as type"  "all files" if you write it in notepad. You also have to make sure it is in the folder of your editor mission before you click "export to multiplayer".

Hope that helps!

Rick

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I made the Description.ext

and put in the line

RespawnType=4;

And I saved it to my mission directory and exported the map to MP and tried it with a friend. Still no respawn sad_o.gif

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