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Unleashed2k

The Sahrani Western Theater (part 1)

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Okay well guys, I had this idea in my head for a while and looking at other mods and it gave me inspiration to go ahead and begin on this modification. First off, there are two theaters (see wikipedia for what I mean Here.

The east and west.

I will be only doing the west first, fix most of the bugs,etc then moving on the the east.

The map is broken up into four big wars (four wars = 4 maps, reason being...less lag..)

There are four wars. You start with southern, then western, then eastern, then finally northern. When it is completed it will say at the end everyones favorite words: To be continued. Basically this is untill the east side is done.

Your main base will be on the small island of rahmadi. It will be built rts-wise, and only your base. It will not rely on resources or anything tho. If you enter another territory it will give you 15 seconds to exit, if you do not exit you will get a black screen that says you have not completed the mission, to go to the next war, complete the current territory war. (not exact wording, but all i can think of atm). Then you will die for violating the ROE (Rules of engagment).

This will have a ranking system like evolution but different. I am also investigating ways for an external stats system so you can go server to server without loosing your rank.

Also capturing territories is not an easy thing. They will parachute in reinforcements from paraiso untill it is taken and atleast two aa units are in the area.

FYI: I am no pro scripter and I am currently learning. I would love to accomplish this modification and will accept any help I can get.

If you are interested in helping, visit the non-profit company I run, Blue Crystal Studios. http://www.bluecrystalstudios.com.

Click forums uptop and send in an application.

FYI: A site dedicated to this mod will be up near the future with a forum on the current bcs forums (signup if you want).

TY for any feedback or help, if you want to add an idea go ahead and I will add it.

Scripters and coders that want to help, PM me or contact on my forums.

Thankyou for reading, I will give updates in this thread when I can.

- Unleashed2k

P.S. was done quick, will redo it soon..

quickua1.jpg

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I'm not sure how it's possible to make a concept like that work with players that aren't doing perfect teamwork with each other, in other words public games. If you don't know how to build the basics of the mission yet, I suggest you make lots of smaller maps before trying anything this ambitious.

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