RogueRunner 0 Posted April 16, 2007 I cannot get this to work or I do not understand it's purpose correctly! I have persistant=1 in my server.cfg and when I disconnect from my dedicated LAN server the current mission ends. You guessed it, running Evolution on my LAN and we cannot put in sustained 10 hour sessions If I understand it correctly this setting should keep the current mission running even if there is no players on the server thus keeping our scores and the game intact to be continued later. I know my server.cfg is working since when I change the name or number of players it shows up on our browsers. Share this post Link to post Share on other sites
surreptr 0 Posted April 16, 2007 Quote[/b] ]I have persistant=1 in my server.cfg You have is spelled right in the title, so I'm not sure if that was a typo. Should be <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">persistent=1; Share this post Link to post Share on other sites
RogueRunner 0 Posted April 16, 2007 doh!!! Thanx, it was wrong in my cfg file. Will tgry again! Share this post Link to post Share on other sites