A320 0 Posted April 10, 2007 Hello everyone, I have recently purchased Armed Assault and upon creating a mission I came across a small problem. I have placed a few squads to defend a town with a few soldiers patrolling and the rest standing in position (untill they start moving around when an enemy comes a long). However before they get disrupted when the enemy attempts to take the town, I would like them to look/watch in a certain direction. With Operation Flashpoint I could use the DoWatch (Object 5137) command in the Initialization field of the unit. This does not appear to work in Armed Assault. I have tried many combinations based on threads in forums that I have read, such as using 'NearestObject' instead of just 'Object' or 'DoWatch (getpos (object 5137))' but nothing seems to work. Any help would be appreciated. Share this post Link to post Share on other sites
Mr Sarkey 0 Posted April 10, 2007 I couldnt get doWatch to work with ArmA either. The only simliar comand that wroked was doFace. Share this post Link to post Share on other sites
Platoon_Patton 0 Posted April 10, 2007 unit(s) lookAt position You can have a whole group looking at _whatever when u write in the groupleaders init: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">units group this lookAt _whatever Share this post Link to post Share on other sites
fasad 1 Posted April 11, 2007 this doWatch player and this doWatch ((getPos this) nearestObject 1057) both work as expected when put in the init line of a soldier. Share this post Link to post Share on other sites
A320 0 Posted April 11, 2007 Hello again, Quote[/b] ]this doWatch ((getPos this) nearestObject 1057) Cheers mate, that works perfectly. Just what I was looking for. Share this post Link to post Share on other sites