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MozMan

Flags

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iknow this has been asked before but how do u put an actual flag on the flage pole confused.gif

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First get the official flagpack from the download section on this site. Then insert a unit. (Empty and it must be an object) the object is all down on the list: "Flag (International)" then put in the init. field of the flag:

this setflagtexture "\flags\Netherlands.jpg"

For example biggrin.gif

If you just want the American or Russian flag, then insert an object unit and this may be the standard 'flag'. And type this in the init.field:

this setflagtexture "usa-vlajka.pac"

this setflagtezture "rus-vlajka.pac"

Oh yeah! DestroyerX is back from his editing break! smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (MozMan @ Feb. 10 2002,17:44)</td></tr><tr><td id="QUOTE">it said it couldn't find the .pac file sad.gif<span id='postcolor'>

You need the offical BIS flagpack located here. Go to the download section.

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the thing is, im making a campaign, so i dont want the user to have to download any addons etc

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Well everybody should have the flagpack because it's included in one of the patches (I think).

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Damage Inc @ Feb. 10 2002,21:14)</td></tr><tr><td id="QUOTE">Well everybody should have the flagpack because it's included in one of the patches (I think).<span id='postcolor'>

Yes, that's true...

How do you make it possible for the players to take the flag? Like in CTF...

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DestroyerX @ Feb. 10 2002,18:42)</td></tr><tr><td id="QUOTE">If you just want the American or Russian flag, then insert an object unit and this may be the standard 'flag'. And type this in the init.field:

this setflagtexture "usa-vlajka.pac"

this setflagtezture "rus-vlajka.pac"<span id='postcolor'>

Negative.

this setflagtexture "usa_vlajka.pac"

this setflagtexture "rus_vlajka.pac"

Now it's fully correct and does work.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (NEO [PZ] @ Feb. 10 2002,22:23)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Well everybody should have the flagpack because it's included in one of the patches (I think).<span id='postcolor'>

Yes, that's true...

How do you make it possible for the players to take the flag? Like in CTF...<span id='postcolor'>

setflagside side.

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so, how would i make the RUSSIAN flag come up in my mission, init fields confused.gif

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Thanks for correcting Neo. So, if you want a Russian flag on a flag you put in the init.field this: this setflagtexture "rus_vlajka.pac";

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im making a campaign so i dont want the user to download add-ons, but i was wondering...... the command to use the flags is.....

this setFlagTexture "\Flags\Czech.jpg"

and this file is under ur mission directroy, so would the jpeg be complied wiv the rest of the mission confused.gif

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The flagpack is in one of the patches so the user doesn't have to download any addons.

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When you make the mission, just put the flag in the mission-directory. (user/missions/yourmission). When you compile the mission the flag will be compiled with it (just as pic.paa is attached) therefore you can use customflags without problem :-)

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