Jump to content
Sign in to follow this  
Lawman1965

How Do I Create and Add Objectives?

Recommended Posts

Yet another question from a newbie to Editing. I have the basic bones of my mission - I have created the enemy bases and targets, added units.

I want 3 objectives -

1. Kill an officer

2. Destroy Shilka1

3. Destroy Shilka2

I have added the required units and named them officer, shilka1 and shilka2

I have used CHris's Editor thing to create a breifing and added the three objectives. But I don't know what I need to do to get them up and running in game. Do I use triggers, scripts or the init line in the units to activate the objective list.

I have created a trigger that ends the game when all the units are dead using the

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">not alive shilka1 etc.

But I don't think thats the best way to end. I'd like to end the game using the individual objectives.

Is there anyone out ther that can offer some advice in plain languange? I really don't understand much about this editor just yet.

Rich

Share this post


Link to post
Share on other sites

You could try in the activation:-

not (alive officer) and not (alive shilka1) and not (alive shilka2)

in the TYPE of the trigger and choose End #1

to end the mission!

and another trigger :- not (alive officer)

and instead of :- end #1 select NONE

then select EFFECTS -text so that when officer is killed,

text says? Good job guys officer illiminated!

and two triggers for the shilka's! -for text hints

Gez hope that made sense? wink_o.gif

Share this post


Link to post
Share on other sites

Yeah - I know that the search is a cool feature and I already read that topic. It means nothing to me, what I need to know is how to make and use objectives. I don't understand init files and stuff like that yet.

Any more help will be appreciated.

Rich

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×